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Frequently Asked Questions


What is Perfected3D?

Perfected3D is cloud-based model fixing and conversion software, with an emphasis on producing 3D printable models.

How does Perfected3D work?

Perfected3D uses a patent-pending process to take model geometry and textures and convert them to a mathematical description, free of any defects that may exist in the original model. From there, Perfected3D creates a new, defect free mesh and textures ready for 3D printing.

What sets Perfected3D apart from its competitors?

An emphasis on taking any model and making it 3D printable. Meshes and geometry that simply cannot exist outside of a computer program can be made into a 3D printable model via Perfected3D - such as entirely 2D surfaces, non-watertight volumes, etc. Perfected3D can also work within the confines of a given printing technology (via presets or a user's own custom settings) - so if a model has parts that are too thin for the chosen printing technology, Perfected3D can thicken and/or reinforce them so that they are printable.

What 3D printers does Perfected3D work with?

Perfected3D generates output models suitable for most, if not all 3D printers. These range from the simplest FDM (Filament) printers, to SLA/DLP (Resin) printers, up to SLS (powder) and similar technologies too.

What file formats does Perfected3D import from?

We support .OBJ, .STL, X3D. and .FBX. These formats can be Zipped alongside common texture formats for full colour models. We are always evaluating additional file formats to support. If you have a request, please contact info@perfected3d.com.

What file formats does Perfected3D export to?

We support the industry standard .STL file format for FDM and SLA printers, and X3D and WRL formats for printers capable of printing in full colour. We are always evaluating additional file formats to support. If you have a request, please contact info@perfected3d.com.

Can I use Perfected3D with parts that have natural mechanisms? (e.g. embedded bearings/gears/hinges)

At this stage Perfected3D only supports creating one solid (even if multiple solids are in the same scene). We have plans to support more down the line. At this time, if you want to preserve features such as built in mechanisms - upload one part per Perfected3D conversion.

Why my conversion has low resolution/artefacts?

We focus on what the physical print will look like, not what the converted mesh looks like zoomed up close on a computer screen. From our tests with a wide range of 3D models, printers and materials we have found the quality of models printed at the intended resolution and physical size (e.g. 3cm) to be good. Noise and artefacts which can be seen on screen are often below the tolerance of the material or layer height.

Can I integrate Perfected3D into my Game/Software/Slicer/Hardware?

We are always interested in working with new partners. Please email developer@whisperinggibbon.com to discuss how we can help you.